Case Study

Station Domination Improves Consideration To Play The Game, Driving Usage Amongst Commuters

Station Domination Improves Consideration To Play The Game, Driving Usage Amongst Commuters

Pages 2 Pages

Key take outs Station domination generates high level of awareness, improves consideration to play the game and drives usage amongst commuters CASE STUDY - 2 Mobile Gaming App THE RESULTS • 77% of London Tube users recalled at least one of the Mobile Gaming App ads in the London Underground multi-media campaign; 84% of those who recalled saw three or more ads • Consideration to play the Mobile Gaming App increased significantly amongst thos

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