Case Study

LG increases the ‘engagement’ (+13%) and productivity (+19%) of its workforce - increase engagement of employees through innovation: the video game

LG increases the ‘engagement’ (+13%) and productivity (+19%) of its workforce - increase engagement of employees through innovation: the video game

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LG increases the ‘engagement’ (+13%) and productivity (+19%) of its workforce Program for the increase of the engagement of employees through innovation: the video game Case Study LG LG Electronics: First ‘engagement’ experience LG Electronics is one of the largest consumer electronics companies in the world. It develops technological advances in electronics, mobile communications and home appliances, currently employing more than 84,000 people. Headquartered in Seoul, South Korea, it is one of the largest electronics conglomerates in the world; the company has 75 subsidiaries worldwide. LG Spain, one of these subsidiaries, has become one of the first companies to implement innovative training actions to increase the 'engagement' of its emplo- yees. Thanks to the video game, the ele

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