Case Study

Warhorse Studios

Warhorse Studios

Warhorse Studios | Perforce Development Environment at a Glance Company name: Warhorse Studios Headquarters: Prague, Czech Republic Industry: Game Development Perforce customer since: 2004 Number of Helix users: 75 Number of development sites: One Number of files: 2 Million (3 TB) Client platforms: Windows Challenges in Game Development Storing Binary Files Before Perforce, the studio was using Subversion for binary files and Mercurial for code. As Warhorse Studios ramped up, scale and performance concerned the team. Like many gaming studios, they needed to streamline binary file management and saw the benefit in consolidating all of their digital assets onto a single platform, including the resulting artifacts coming out of their CI and automated build process. The ability for

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