Case Study
IO Interactive
IO Interactive | Perforce Profile Independent video game development studio Best-known for creating the Hitman series Based in Copenhagen, Denmark About 230 users on Helix Core Working with Perforce since early 2008 Binary Assets Can Co-Exist With Source Code Like most AAA game development studios, IO Interactive (or IOI) has an enormous number of files. They have more than 80 million files in source control and another million in output files. Files range from a few bytes to more than 100 GB. And file types include everything — binaries, text files, configuration files, markup, JSON, various script and source code, build files, and packages. Another thing they have in common with most AAA game dev studios — they store binary files and source code together in Helix Core. Before IOI started