Case Study

Interactive display unit to launch new game across 13 countries

Interactive display unit to launch new game across 13 countries

Interactive display unit to launch new game across 13 countries Interactive POP display Ubisoft was looking for a display unit to launch their new game, ‘Starlink – Battle for Atlas’, an interactive game featuring starships, weapons and pilots. The game was to be launched worldwide and display units would be required in 13 different countries, in their local languages. Ubisoft approached DisplayMode as they were impressed with the displays they had seen created for other companies. DisplayMode won the project based on their experience, interaction and communication skills, design proposal, and in-house manufacturing capability. DisplayMode was tasked to create an interactive display unit to educate, build awareness and drive purchases of the new game. The displays needed to

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