Case Study

AR and VR

AR and VR

Pages 1 Pages

centercode.com INDUSTRY USE CASES UNIQUE TESTING SCENARIOS ? Object tracking ? Focus and pupillary distance ? Visual inertial odometry ? Vergence accommodation conflict ? Frame rate, fatigue, eye strain, and motion sickness TRUSTED BY LEADING GLOBAL BRANDS... PRODUCTS TESTED AR Audio Glasses AR Robots AR Toys and Mobile Games AR Holographic Software for Connected Cars Enterprise Wearables and Integration AR and VR INSIGHTS By the end of 2023, a predicted 30 million units will be sold annually in the AR and VR space. In such a nascent industry, there are many unique variables to cover during customer testing. For example, not many industries have to pay attention to things like pupillary distance. These variables have a drastic effect on customer impressions. Centercode

Join for free to read