Case Study
Xbox LIVE Branded Destination Experience
Objectives The Solution In 2012 Disney wanted to introduce one of their latest films – Wreck-It Ralph - a movie with exceptional voice talent set in an immersive video game world. To truly connect with their core target audience – young male gamers – a custom Xbox LIVE destination was created, allowing their audience to engage with the film and its characters in a fun and exciting way. The Xbox LIVE destination delivered significant lifts acro