Case Study

A Proactive Approach to Data-driven Observability Game Server Monitoring

A Proactive Approach to Data-driven Observability Game Server Monitoring

Pages 4 Pages

A Proactive Approach to Data-driven Observability Case Study Game Server Monitoring Case Study 1/4 datadog.com 620 8th Ave, 45th Floor • New York, NY 10018 +1 866 329 4466 Battlefield V Open Beta: Lifelines Don’t Apply to Game Servers David Rohr was monitoring the beta launch of Battlefield V with increasing intensity. This was a stress test in more ways than one. As a veteran of the gaming industry, Rohr knew that the beta launch of a new game is always a critical event. In the case of a AAA title like Battlefield, one of DICE’s most successful releases of all time, the beta is often more stressful than the main launch. Millions of dollars of investment and multiple years of work by hundreds of people went into creating a game that’s visually stunning with incredible audio and

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