Case Study
A Game-Based Employee Performance Rewards Program
In October 2006 a real-time, automated, behavioral, game-based performance and rewards program was implemented for 1,400 employees at Regence, an independent licensee of the Blue Cross Blue Shield Association operating Blue Cross and/or Blue Shield Plans in Washington, Oregon, Utah and Idaho. At the beginning of the 6- month pilot period, employee performance goals were established to improve the plan member experience. As